This Scratch workshop teaches kids how to create a game.
In this game, players move their character to try to catch a donut. Students learn to control the movement of the sprites and detect when their character is touching the goal – a donut! The addition of a bad guy that must be avoided adds extra challenge.
This printable handout explains the programming steps to create the game.
Please feel free to remix these materials. This work by Holyoke Codes is licensed under a Creative Commons Attribution 4.0 International License.